EMBERWATCH
an incremental where the whole page starts grey and warms up as you win, the colour is the score (it's also the progress bar, and the screenshot).
light fights the hush, cell by cell. lit land pays memory, memory buys lanterns, lanterns cost upkeep forever, and every lantern eats one of your memories to get lit. the pressure keeps climbing, so every watch goes out eventually, what's left is emberdust, and the next watch starts warmer.
made in toronto, one html file, no account, no ads. same world as ASHVEIL.
| Updated | 14 hours ago |
| Published | 2 days ago |
| Status | Released |
| Platforms | HTML5 |
| Rating | Rated 1.2 out of 5 stars (6 total ratings) |
| Author | borick |
| Genre | Strategy |
| Tags | Atmospheric, Idle, Incremental, Minimalist, Singleplayer |
| Average session | About an hour |
| Languages | English |
| Inputs | Mouse |
| AI Disclosure | AI Assisted, Code, Graphics, Sounds, Text |
Development log
- emberwatch, fixed (you were right)19 hours ago
- one of three more doors1 day ago






Comments
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I won. You can delete the game, thank you!
Yeah AI slop, nothing works as intended.
sorry about that, working on i
slop
updates incoming
the AI you used to make this did not set the prices right for buying things
The AI also doesn't know how to make a UI and half the upgrades are fucked up.
will fix, sorry about that
will fix, sorry about that
tbh i dontg understand the game xD