ASHFALL//BREACH: Cinder Span is a fast, digital-first squad tactics game. Lead three Cinder Wardens through a ruined transit station, outmaneuver the Hollowed, and seize the uplink.

The mission

Hold the central relay uncontested to score. The first side to 4 points wins; if neither side reaches 4, the higher score after round 5 takes the field.

Command your fireteam

You get three activations per round, and each operative can act once. Move into position, attack a visible target, focus to blunt the next hit, or spend two activations to Dash farther. The Hollowed take their own turn, contest the relay, and can score too.

Fast, readable combat

  • Scout: moves farther to seize ground.
  • Breacher: hits harder at close range.
  • Gunner: reaches targets from farther away.

Attacks resolve instantly. Range, line of sight, and cover are calculated for you. Wounded operatives hit harder, so a last stand can still turn the fight.

How to play

  1. Select a ready operative.
  2. Choose Move, Attack, or Focus. Dash moves farther and costs two activations.
  3. Tap a highlighted tile or target. Press Escape or select another operative to cancel an order.
  4. End your turn. Hold the relay uncontested to score.

Mouse and touch controls are supported. No install needed.

Prototype

This is an early single-player prototype with one mission and one AI opponent. Match length and balance are still being tuned.

Download

Download
ashfall-html5.zip 7.9 kB

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